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  • 场景主旨加工及其机制

    Subjects: Psychology >> Developmental Psychology submitted time 2023-03-28 Cooperative journals: 《心理科学进展》

    Abstract: With a mere glimpse of a scene, observers can grasp a variety of perceptual and semantic information. This is referred to as scene gist. In recent years, scene gist processing has become an important topic in visual perception domain. Research on this theme can reveal the processing mechanisms for visual information and provide important implications for developing intelligent machine vision. The influencing factors, the controversial issues, and the neural basis of scene gist processing are reviewed. Some important issues, including the primary element of scene gist processing, the relevant theoretical explanations, the modulating factors of the hierarchical processing, the modulatory effect of attention, the timing dynamic characteristics and the construction of the brain function network, should be further explored.

  • 自上而下的目标调节奖赏联结干扰子 的注意定向和脱离

    Subjects: Psychology >> Social Psychology submitted time 2023-03-27 Cooperative journals: 《心理学报》

    Abstract: The traditional distinction between exogenous and endogenous attentional control has recently been enriched with an additional mode of control, termed as reward history. Recent findings have indicated that previously rewarded stimuli capture more attention than their physical attributes would predict. However, an important question is whether reward-based learning (or value-driven) attentional control is fully automatic or driven by strategic, top-down control? Most researchers have suggested value-driven attentional control is fully automatic, not driven by strategic, top-down control. Although previous studies have examined the phenomenon of value-driven attention capture, few studies have distinguished early attentional orienting and later attentional disengagement in the value-driven attentional control process. Therefore, the present study employed a modified spatial cueing paradigm to disentangle attentional orienting and disengagement and manipulated the goal- relevance of reward distractors to investigate the characteristics of value-driven attentional control. In Experiment 1, rewarded distractors were goal-relevant, and we would expect the prioritized orienting to and the delayed disengagement from rewarded distractors (compared with no-reward distractors) to be evident when both were goal-relevant (i.e., part of the target-set); In Experiment 2, rewarded distractors were not goal-relevant, and we would expect prioritized orienting to and delayed disengagement from rewarded distractors (compared with no-reward distractors) not to be evident when both were not goal-relevant. Forty-eight participants (Experiment 1: 24; Experiment 2: 24) with normal or corrected-to-normal vision were tested. During the training phase, the four positions in the search display were all circles of different colors (such as red, green, blue, cyan, orange, and yellow). Targets were defined as a red or a green circle, exactly one of which was presented on every trial. Inside the target, a white line segment was oriented either vertically or horizontally, and inside each of the nontargets, a white line segment was tilted at 45� to the left or to the right. The feedback display informed participants of the reward earned (+10, +0) on the previous trial, as well as total reward accumulated thus far according to their responses. During the test phase, each trial started with the presentation of the fixation display (900 ms), which was followed immediately by the cue display (100 ms). After the cue display, the fixation display was presented again (100 ms), followed by the target display (100 ms). The target display was followed by a gray screen (until response). The feedback display at test informed participants only whether their response on the previous trial was correct. That is, no reward was provided during the test phase. Results showed that: (1) Across Experiments 1 and 2, we observed the significant main effects of reward. (2) In the test phase in Experiment 1, rewarded distractors were goal-relevant and we observed prioritized orienting to and delayed disengagement from rewarded distractors (compared with no-reward distractors) be evident; in Experiment 2, rewarded distractors were not goal-relevant, and we observed prioritized orienting to and delayed disengagement from rewarded distractors (compared with no-reward distractors) not be evident. The present findings demonstrate that: (1) In the training phase, participants have learned the effect of reward. (2) In the test phase, orienting to and disengagement from rewarded stimuli are modulated by current top-down goals. These findings provide a new perspective on the domain of attention to rewarded stimuli by indicating that even the early orienting of attention to rewarded stimuli is contingent on current top-down goals, suggesting early orienting to rewarded stimuli to be more complex and cognitively involved than previously hypothesized.

  • 工作记忆负荷对反馈加工过程的影响: 来自脑电研究的证据

    Subjects: Psychology >> Social Psychology submitted time 2023-03-27 Cooperative journals: 《心理学报》

    Abstract: Feedback processing plays an important role in behavior modification and knowledge acquisition. Previous research has explored the neurophysiological basis and psychological functions of feedback processing and proposed corresponding theoretical models, but little is known about how working memory (WM) load affects feedback processing. Studies have reported electrophysiological indicators, such as the reward positivity (RewP) and the related theta and delta oscillations, the P3 and the late positive potential (LPP), during brain processing feedback. This study will further examine how WM load modulates these electrophysiological components and their corresponding cognitive functions. In the present study, we used a dual-task paradigm to investigate feedback processing under different WM load conditions. This study included 25 healthy college students and used a 3 (WM load: baseline vs. low WM load vs. high WM load) by 2 (feedback valence: positive vs. negative) within-participant factorial design. During the experiment, participants were asked to perform a simple gambling task and a spatial memory task simultaneously, and the magnitude of the WM load included three conditions: baseline, low WM load and high WM load. The RewP generated in the early stage of feedback processing and the LPP generated in the late stage of feedback processing, as well as the delta and theta oscillations related to feedback evaluation, were analyzed. The behavioral results showed that the accuracy of the low WM load condition was significantly higher than that of the high WM load condition. The electrophysiological results showed that the amplitudes of the RewP were sensitive to feedback valence, with positive feedback evoking larger RewP than negative feedback, but the RewP was not affected by the WM load. There was no difference in the P3 amplitude under the different WM load conditions. For the LPP, there was a significant interaction between the WM load and feedback valence. Further analysis revealed that, in the high WM load condition, the LPP amplitude was larger for positive feedback than for negative feedback. The theta power differences between negative feedback and positive feedback were larger in the low WM load condition than in the high WM load condition. For delta oscillation, the power was increased after positive feedback compared to after negative feedback, but there was no difference at different WM load levels. The RewP results indicate that the participants process feedback valence information well under all three WM load conditions in the experiment. The LPP results suggest that the participants assigned additional emotional motivation to the feedback outcome as a result of their cognitive efforts under high WM load conditions. The ERP results for the time domain dimension showed that the effect of the WM load on feedback processing was most noticeable in the later stages of feedback processing. Moreover, these observations support the argument that the RewP and theta power reflect distinct cognitive phenomena; namely, the RewP reflects the processing of feedback valence in the anterior cingulate cortex (ACC), whereas theta oscillations reflect the role of the ACC in cognitive control. The WM load selectively modulates the cognitive control process in the ACC.

  • The effects of working memory load on feedback processing: Evidence from an event-related potentials (ERP) study

    Subjects: Psychology >> Cognitive Psychology submitted time 2021-10-22

    Abstract: Feedback processing plays an important role in behavior modification and knowledge acquisition. Previous research has explored the neurophysiological basis and psychological functions of feedback processing and proposed corresponding theoretical models, but little is known about how working memory (WM) load affects feedback processing. Studies have reported electrophysiological indicators, such as the reward positivity (RewP) and the related theta and delta oscillations, the P3 and the late positive potential (LPP), during brain processing feedback. This study will further examine how WM load modulates these electrophysiological components and their corresponding cognitive functions. In the present study, we used a dual-task paradigm to investigate feedback processing under different WM load conditions. This study included 25 healthy college students and used a 3 (WM load: baseline vs. low WM load vs. high WM load) by 2 (feedback valence: positive vs. negative) within-participant factorial design. During the experiment, participants were asked to perform a simple gambling task and a spatial memory task simultaneously, and the magnitude of the WM load included three conditions: baseline, low WM load and high WM load. The RewP generated in the early stage of feedback processing and the LPP generated in the late stage of feedback processing, as well as the delta and theta oscillations related to feedback evaluation, were analyzed. The behavioral results showed that the accuracy of the low WM load condition was significantly higher than that of the high WM load condition. The electrophysiological results showed that the amplitudes of the RewP were sensitive to feedback valence, with positive feedback evoking larger RewP than negative feedback, but the RewP was not affected by the WM load. There was no difference in the P3 amplitude under the different WM load conditions. For the LPP, there was a significant interaction between the WM load and feedback valence. Further analysis revealed that, in the high WM load condition, the LPP amplitude was larger for positive feedback than for negative feedback. The theta power differences between negative feedback and positive feedback were larger in the low WM load condition than in the high WM load condition. For delta oscillations, the power was increased after positive feedback compared to after negative feedback, but there was no difference at different WM load levels. The RewP results indicate that the participants process feedback valence information well under all three WM load conditions in the experiment. The LPP results suggest that the participants assigned additional emotional motivation to the feedback outcome as a result of their cognitive efforts under high WM load conditions. The ERP results for the time domain dimension showed that the effect of the WM load on feedback processing was most noticeable in the later stages of feedback processing. Moreover, these observations support the argument that the RewP and theta power reflect distinct cognitive phenomena; namely, the RewP reflects the processing of feedback valence in the anterior cingulate cortex (ACC), whereas theta oscillations reflect the role of the ACC in cognitive control. The WM load selectively modulates the cognitive control process in the ACC.